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Human-friendly, hierarchical state machines for games and apps in C#.

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It was brought to my attention recently that [GitHub can render Mermaid diagrams](https://github.blog/2022-02-14-include-diagrams-markdown-files-mermaid/) inside markdown beautifully. Mermaid's state diagrams are almost identical to the ones used by PlantUML, except it...

enhancement

- Reduces abstractions and eliminates a number of generics and nested classes. - Automatically infer OnEnter/OnExit type correctly via capturing generics from extension methods. No more bugs because you specified...

This issue lists Renovate updates and detected dependencies. Read the [Dependency Dashboard](https://docs.renovatebot.com/key-concepts/dashboard/) docs to learn more.[View this repository on the Mend.io Web Portal](https://developer.mend.io/github/chickensoft-games/LogicBlocks). This repository currently has no open or...

As said in the title, if one creates abstract partial state and tries to transition to it, no error or warning will be produced but the state won't transition.

enhancement

Currently, if an intermediate type is declared in the LogicBlock inheritance hierarchy (e.g., for reusable behaviors), the analyzer will warn about a missing `[LogicBlock]` attribute even when the state is...

Hey, Let me start by saying that I'm super impressed with LogicBlocks - the quality of the lib, the design, and the amazing docs you provide. I wish other libraries...

documentation