I cannot get my dice to successfully render
Thank you for making this program possible. I hope you can help me. I created a set of dice with polydicegenerator and when I render I keep getting this error:
ERROR: The given mesh is not closed! Unable to convert to CGAL_Nef_Polyhedron.
It shows up in 5 lines in a row. The dice look good prior to rendering so I do not know what I am doing wrong. BElow is the console info after rendering.
Parsing design (AST generation)... Compiling design (CSG Tree generation)... ECHO: pdg_version = "0.27.4" ECHO: bosl_version = "2.0.525" Rendering Polygon Mesh using CGAL... ERROR: The given mesh is not closed! Unable to convert to CGAL_Nef_Polyhedron. ERROR: The given mesh is not closed! Unable to convert to CGAL_Nef_Polyhedron. ERROR: The given mesh is not closed! Unable to convert to CGAL_Nef_Polyhedron. ERROR: The given mesh is not closed! Unable to convert to CGAL_Nef_Polyhedron. ERROR: The given mesh is not closed! Unable to convert to CGAL_Nef_Polyhedron. Geometries in cache: 1039 Geometry cache size in bytes: 49637928 CGAL Polyhedrons in cache: 24 CGAL cache size in bytes: 24109856 Total rendering time: 0:00:27.259 Top level object is a 3D object: Simple: yes Vertices: 3814 Halfedges: 13648 Edges: 6824 Halffacets: 6068 Facets: 3034 Volumes: 10 Rendering finished.
Once done most of the number faces are removed from the dice but the symbol still shows up.
See #8