carykh

Results 42 comments of carykh

The video's out now! Unforutnately the results still can't be finalized yet, though: https://www.youtube.com/watch?v=yz7Db_yugfc

hey guys, yeah this thread is cool! To answer @duckboycool 's concerns about the grace period being too long: I made the grace period 24 hours because lots of people...

Yeah, the new deadline (ONLY for those who managed to submit re-submission requests late) is roughly 26 hours from now, May 28th 10 PM UTC. There's only about 40 people...

oh shoot, I'm not sure why that's happening for you! Yeah, for me, I do have to be in the '/code' folder before running the code to get it to...

Hi everyone, sorry I have been inactive on GitHub for so long. I'll try to answer questions and sort everything out in the near future, but I do agree it...

Change size(1920, 1080); to size(1280, 720);. Then, right after the "void draw(){" line, add the line "scale(2.0/3.0);"

Oh wow, I just noticed this pull request - it's amazing how much work you guys have put into improving it! I see it's still technically a work in progress,...

> BTW would you mind adding some license to your code ^^ No problem! I just added an MIT license to my original VirusGame repo now. https://github.com/carykh/VirusGame

Hello everyone! I don't know an easy solution for this, but a quick workaround I've found is this: Find the line that says "void draw(){" Then, add a line directly...

Thanks for doing this, yurtle212! I was always imagining that someday I'd add multiple game support, but it's awesome you went ahead and did it :D I'll look into merging...