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Incorrect display of armor values in shops

Open x-qq opened this issue 5 years ago • 1 comments

Information currently provided by armor vendors about how much damage a piece armor mitigates does not match reality.

Example: bronze plate armor (level 9, protection 1, bonus 0) in bladbase armor shop:

Untitled

The shop claims that it blocks flat 10 damage.

However in reality, without factoring in Defense skill, it blocks: 1d(level+protection) + floor(bonus/2) + 1d(bonus), so 1d10 = 5.5 damage on average.

x-qq avatar Feb 17 '20 13:02 x-qq

I was about to say that this matches the display in the original game, but then I realized it says "10-10" which seems odd. Well, either way, it can certainly be changed to make more sense.

CelticMinstrel avatar Feb 17 '20 15:02 CelticMinstrel

Is this related to 68ef066dca17823ddf9b99f2de9c6e0902b0d6bf?

NQNStudios avatar Jan 20 '23 22:01 NQNStudios

Yes, presumably that fixes it, but I haven't looked closely. @x-qq Feel free to close if shops look correct now.

CelticMinstrel avatar Jan 21 '23 00:01 CelticMinstrel