Certain Worldserver.conf variables not working
I haven't tested a lot, but from the little I have I know that the creature aggro does not function correctly at all, no matter enabled, disabled, set at 0.5, 0.1, etc.
#
# Rate.Creature.Aggro
# Description: Aggro radius percentage.
# Default: 1 - (Enabled, 100%)
# 1.5 - (Enabled, 150%)
# 0 - (Disabled, 0%)
Rate.Creature.Aggro = 0
This value is in the worldserver.conf on Sunwell, but not Trinitycore. I would love to see it work correctly, but no matter what you set it at it still defaults to 1.
#
# Rate.Mining.Amount
# Description: Rate for minimum/maximum times a deposit can be used.
# Default: 1
Rate.Mining.Amount = 4
will take a look on this, within one or two days.
#49
there is a missing function in sunwellcore. float Creature::GetAttackDistance(Unit const* player) const...
yeah exactly what @LordPsyan said, i'm trying to find a way to fix with more efficiency than TC made it. however if you really need it now you can import TC code.