displaz
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A hackable lidar viewer
I some triangle mesh PLY that includes per-vertex normals. Aside from the GLSL shaders, this change is needed for reading the per-vertex normals from a PLY file.
Hi, I spent the last hours trying to get displaz workin on macOS 10.13.4. I somehow managed to get it running. But there are some issues, I'd like to share...
First take on a remote command for saving a screenshot of the current view.
If you meet this problem, please exe the follows: git reset --hard 338852b4f67e32d6c3dadfdedc6cc40ca7eef7f6
While testing this project on KDE, I found that the View3D did not scale correctly to my HiDPI settings (which are set to 1.5). The reason for this issue is...
I know it has been mentioned in other issues, but maybe it is good to have a specific issue to discuss everything related to this topic. Related: https://github.com/c42f/displaz/issues/189, https://github.com/FugroRoames/displaz/pull/9, https://github.com/flathub/flathub/pull/795,...
In my usecase I load .ply (polygons) and .las files in the same view, but the polygons are rendered with meshface.glsl which is special-cased and not supported by the "Shader...
The build fails on windows with Qt5.11 and visual studio 2015 x64. Errors at QRect geom = QApplication::desktop()->screenGeometry(this); error C2039: 'desktop': is not a member of 'QApplication' note: see declaration...
Load a las file up to 2.0G bytes, it's very slow to render, but more points are coming up in the viewer little by little. When I move the mouse,...
hello, compile for ubuntu/linuxmint (LTS) with is not possible please upload a binary file or appimage Thank you