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Implement Farthest Hostile target in Scripts editor and Spell List ed…

Open balakethelock opened this issue 2 years ago • 0 comments

Additions to Script Editor that make it compatible with https://github.com/vmangos/core/pull/2352

Adds "target farthest hostile" target type to spell list and AI script. Searches for the farthest enemy in the creature's threat list (If the script is to cast a spell, the search range is capped at the range of the spell)

balakethelock avatar Dec 23 '23 23:12 balakethelock