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OpenGL Viewer for Nerf ?
Hello! I was wondering if it is possible to get MPI outputs, just like the LLFF paper, and render them using an OpenGL viewer like it is done with LLFF?
There are a few followup works that enable realtime rendering. Here are two with online demos, PlenOctrees - https://alexyu.net/plenoctrees/ SNeRG - https://phog.github.io/snerg/