ray-marching-distance-fields
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Haskell and GLSL program containing my distance field / ray marching related experiments
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ray-marching-distance-fields issues
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I build it, then launch with `stack exec rmdf` and get empty window with log in console ``` INFO | ThreadId 4 | 2020-02-10 22:08:58.636462 - Missing 4 pre-convolved environment...