monkey2
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Hello Mark, hello all. We need new release please. We love this language. Thank you. Later, I'll try to help for what I can. May be on the IDE improvements!
Hi, Monkey 2 was failing to build in macOS Catalina due to an error compiling the Bullet module. I tried a "naive" Bullet update by simply replacing the existing Bullet...
In the following code the implementation of 'MyMethod:String' in class 'Test' does not match the signature of 'MyMethod:Bool" in the interface 'MyInterface': ```monkey Interface MyInterface Method MyMethod:Bool() End Class Test...
Signed-off-by: D-a-n-i-l-o
If you use the following MonkeyDoc example, the line with '#Import' is removed from the docs output: ```monkey @example #Import "" @end ``` If you use '\\#' instead, the '\\'...
Hi Mark, Hope you're well. Not sure if anything more is intended for mx2 now (suspect not?), but I'm attempting to add a New RigidBody method to pass in btRigidBodyConstructionInfo,...
Hi if I build Monkey2 for arm64-v8a all compiles fine (after EACCES fix from seyhajin - http://monkeycoder.co.nz/forums/topic/android-64bit-arm64-v8a/#post-16227). After my App tries to read a config file it crashs at: 2019-07-22...
This is due to the -pie compiler option being default now on newer versions. This can be solved by passing -no-pie to gcc (which I have currently being done thought...
With latest version i can build all modules but i cannot build billards (pool). Got this error: 27 warnings generated. jni/../../../native/bbstring.cpp:366: error: undefined reference to 'std::__1::mutex::lock()' jni/../../../native/bbstring.cpp:375: error: undefined reference...
Hi, I've rebuilded Ted2go with success with theses parameters and GCC 8.1.0 x64. You needs : - Update 'mx2cc' - Rebuild modules - Somes changes on "bin\env_windows.txt" : - MX2_USE_MSVC=0...