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Add _shortcut_input and _unhandled_key_input

Open HotariTobu opened this issue 1 year ago • 1 comments

Versions

Godot: v4.2.2.stable.official [15073afe3]

The Feature

I want a feature that InputSender sends events to _shortcut_input and _unhandled_key_input of receivers.

HotariTobu avatar Sep 08 '24 13:09 HotariTobu

This is a good idea. This might be as simple as adding a few more if blocks to input_sender.gd._send_event(...). I'm not sure if there are any complications between _unhandled_key_input and _unhandled_input existing, or the order they should be called in.

bitwes avatar Sep 09 '24 15:09 bitwes