Gut
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Add _shortcut_input and _unhandled_key_input
Versions
Godot: v4.2.2.stable.official [15073afe3]
The Feature
I want a feature that InputSender sends events to _shortcut_input and _unhandled_key_input of receivers.
This is a good idea. This might be as simple as adding a few more if blocks to input_sender.gd._send_event(...). I'm not sure if there are any complications between _unhandled_key_input and _unhandled_input existing, or the order they should be called in.