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mixed indentation with tabs and spaces is considered an error in Godot 4

Open bitwes opened this issue 4 years ago • 2 comments

mixed indentation with tabs and spaces is considered an error in Godot 4 - used in a few places to align continuation lines.

These should be changed to two-tab indent for continuations.

bitwes avatar Jan 15 '22 07:01 bitwes

Does the project officially support 4.0?

PrinceMerluza avatar Jun 24 '22 08:06 PrinceMerluza

It does not. I'm waiting for the first Beta before I put any effort into converting it. There is a 4.0 branch, and at least one person got it to run in 4.0 (and has a fork somewhere, it's in one of the issues), but I haven't tried it out yet.

On Fri, Jun 24, 2022, 4:52 AM Anthony Prince Merluza < @.***> wrote:

Does the project officially support 4.0?

— Reply to this email directly, view it on GitHub https://github.com/bitwes/Gut/issues/338#issuecomment-1165354572, or unsubscribe https://github.com/notifications/unsubscribe-auth/AAI2LKARGUV3OHOAKZ52763VQVZM5ANCNFSM5MAVGNIA . You are receiving this because you authored the thread.Message ID: @.***>

bitwes avatar Jun 24 '22 16:06 bitwes

These have all been addressed in godot_4 branch.

bitwes avatar Oct 09 '22 20:10 bitwes