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Object pool implementation in C++11
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objectpool issues
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you use realloc to add block ,but realloc may return a pointer different from the previous, if this happen, all the allocated object pointer will be invalid. this is a...
Hi @bitshifter , I'm wondering if the objectpool can be used in a multi-threaded case. That means mulitple threads share one object pool to get and return objects. Is it...