pyscroll icon indicating copy to clipboard operation
pyscroll copied to clipboard

make scrolling games with animated maps in pygame

Results 14 pyscroll issues
Sort by recently updated
recently updated
newest added

PR reduces the number of typehints

setuptools cannot currently handle the situation where a package will support one of a set of packages, such as "either pygame or pygame-ce are a dependency". to support pygame-ce, im...

I haven't looked at the code but setting the zoom to something like `1.01` will create this weird black mask in empty tiles. Also the scale of zoom `1` is...

![image](https://user-images.githubusercontent.com/556711/150425923-3f1a790c-4793-4e23-9dcf-17302594933f.png) player sprite is overlapping the top of the sign, which is animated and above the player sprite layer.

![image](https://user-images.githubusercontent.com/556711/131782649-090c0ad8-3a87-45fc-861b-33ecb16d2235.png) probably not a common situation, but the stump tiles are aligned with the sprite on the bottom edge. when sorted, their b (bottom) values are the same, so then...

Thought it's worth mentioning that Tiled now supports parallax scrolling from within the editor itself. Will this be something that pyscroll will eventually adopt or are we going to have...

shape drawing no longer works. the inital code for it can be found here. it will need some changes before its is considered fit to add back. https://github.com/bitcraft/pyscroll/commit/3e4586aec39e17c1f0e72a355631a5803e20e65d#diff-f328b24d0982fe3d3ded58bb1abfc535bc9a40aa225288e02252b13d65e4205fR271

I'm going to add experimental isometric support in a new branch. I'll be commiting the changes later this week. Please watch the readme in the branch, and add any issues...

Apologies if this is the wrong place (feel free to close if so) but I thought I'd gather some cheap wins on the performance-side of pyscroll. - [ ] -...

PR: 1. Added a check for empty frames sequence 2. Added a return type hint for the `advance` method 3. Added a docstring for the `__lt__` method 4. Added a...