Data loss
Godot version: 4.1.2
updated from alpha 3 to 4
added few new categories and entities
got some console errors
Lost Data - Category Rarity, Ores,
Fields got messed up,
Ingots became ores
Techs became ingots... possibly problem with references, cause tech Propulsion1 was pointing to ingots, ingots has assigned ore and ore has assigned ingot
Edit: Generated classes are still there and untouched
Could be related to #136
is there way to export files to backup ? I mean the data
More errors
is there way to export files to backup ? I mean the data
You should use at least something like version control (git) but we are thinking of adding a backup system so you can always restore things. This addon is not production ready yet because exactly of issues like these.
All Pandora data is stored in data.pandora
I have coppied data.pandora and added .backup, also I don't use version control for prototype atm, cause erm... IDK rl...
@bitbrain
another fun data loss
fortunately I had backup and version control in this one, so I could load backup and recreate lost data...
I think it could be related to godot auto translate inside of pandora UI
@bitbrain I found that dataloss occurs for entities when it fails to retrieve var type = property.get_property_type() when property is null
Also if I use Polish godot translation it also seams at times to confuse pandora...
entity.gd line 657
@pietru2004 the same issue can be observed when using this project https://github.com/shomykohai/advanced-quest-system-example/tree/9a7c26167e76d54ce2cc3be8f7389de5bfd6bb30
I love the idea of the plugin! However, in its current state, it’s not usable. I experience constant data loss, and the UI only reflects it after reloading the project. As a result, using the plugin feels like a constant struggle.
Any ideas when will 1.0 release will happen?
Any ideas when will 1.0 release will happen?
Once all these bugs are resolved: https://github.com/bitbrain/pandora/issues?q=is%3Aissue%20state%3Aopen%20milestone%3A1.0.0
I cannot give a when, because it takes time to solve all these issues.