Fix OpenGL Core for OSX
Fails, as described here: https://github.com/glfw/glfw/issues/876
- Operating System (name & version): OSX 10.12
- Compiler (name & version): clang
- Target renderer: OpenGL Core
- cmake command-line used:
-GXcode -DRENDER_OPENGL_CORE=ON
This looks to be a problem with GLFW3, perhaps fixed in (unreleased) 3.3.
@Megaxela Does this work ok on other platforms❓
Yes it's working on Windows (checked with AMD R9 380) and Linux (Intel integrated) I guess this issue must stay open until you'll be able to check it with new GLFW (it's almost released). Or find any fix (without patching glfw ofc)
On Sat, May 19, 2018, 17:09 Bill Quith [email protected] wrote:
This looks to be a problem with GLFW3, perhaps fixed in (unreleased) 3.3.
@Megaxela https://github.com/Megaxela Does this work ok on other platforms❓
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