bevy
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Added Sprite::sized(custom_size)
Objective
add a quick shorthand for creating a sprite with an custom size. This is often desired when working with custom units or scaled sprites and allows for a cleaner syntax in those cases/
Solution
Implemented a sized function on the Sprite struct which creates a Sprite, sets the custom size and leaves the rest at their default values
Changelog
- Added
Sprite::sized(custom_size: Vec2)
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