Overmind icon indicating copy to clipboard operation
Overmind copied to clipboard

AI for Screeps, a multiplayer programming strategy game

Results 73 Overmind issues
Sort by recently updated
recently updated
newest added

## Issue summary Installed fresh 0.5.2.1 and received below error ### Description of issue: The room was stuck not harvesting or upgrading. https://screeps.com/a/#!/room/shard0/W12S22 I re-copied the 0.5.2.1 release and it...

## Issue summary I copied the ```main.js``` file attached to the release into the script bar. Then numerous errors were shown in the console. ### Steps to reproduce: 1. Create...

## Issue summary Overmind is not spawning melee defenders and uses many ranged defenders to deal with attacks in an owned room. ### Description of issue: Overmind seems to prefer...

## Issue summary Overmind is selling energy to itself. ### Description of issue: I created a buy order for energy since my colony had little energy and overmind decided to...

## Issue summary Overmind is not spawning any transports to collect the harvested energy in the outposts. ### Description of issue: The code is not collecting the energy harvested in...

## Issue summary Overmind is trying to create a new colony in a reserved room. ### Description of issue: Overmind has chosen a reserved room to colonize. However, it can't...

## Pull request summary ### Description: Mostly deobfuscated the two obfuscated files ### Added: - Assimilator_deobfuscated.js - Overmind_deobfuscated.js ### Changed: - None ### Removed: - None ### Fixed: - None...

## Bugfixes ### Description: There was a logic error in the AnyZerg move() method, causing the issue in Movement.vacatePos(). The method vacatePos() sets creep.blockMovement to true, but is meant to...

## Pull request summary ### Description: alters the logic of queen_bunker overlord ### Added: - None ### Changed: - Queens now calculate which types and how much certain filling task...

## Pull request summary ### Description: quick fix about this bug: only fetch all possible structures in constructor(), and call the filters at the tick which one of the fillers...