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A lesson in how to set up OpenGL on OS X

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The vertex array object handle is called "vao" in the discussion, but changes to "vertexArrayObject" in the code. I prefer the longer, more descriptive name myself, but changing either side...

I made no changes to the project. I just opened it in Xcode 4.3.3 and tried to build it and got this: ``` error: unknown argument: '-fobj-nonfragile-abi' ``` Help?

Had to clip the 10.7 from `SDKROOT`, and also remove `-fobjc-nonfragile-abi` from the pbxproj to make it build in Xcode 15