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Godot Engine GDScript syntax highlighting for Sublime Text

Results 6 GDScript-sublime issues
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![image](https://user-images.githubusercontent.com/13004169/73201448-b2671080-4141-11ea-8dd3-7cee3677b62d.png) `Draw.poly({ points = [a, b, c, d]}) `

I am suing a custom color theme, and the comments in GDScript are not getting the color of comments of my theme. My theme has colored comments correctly for all...

It looks like specifying a return type for a function with `->` currently breaks the highlighting: ![grafik](https://user-images.githubusercontent.com/22897030/76546265-7686d100-648b-11ea-8c9c-48469bf9415a.png) https://gist.github.com/t-karcher/053b7097e744bc3ba4e1d20441ab72a7

![image](https://user-images.githubusercontent.com/13004169/70061897-c2ed8580-15ed-11ea-87c8-b681d313473c.png) Maybe related to: https://github.com/beefsack/GDScript-sublime/issues/28

Without hints it works as expected. ![image](https://user-images.githubusercontent.com/13004169/69916480-18962680-1464-11ea-9d6b-eb2c80908fc1.png) When adding hints the highlight changes color. ![image](https://user-images.githubusercontent.com/13004169/69916506-66129380-1464-11ea-93f7-2743e6344f53.png)

Please keep this repository up to date regarding the evolution of Godot Engine. Fixes: #32 #31 #33 #29 #28