flutter_scene icon indicating copy to clipboard operation
flutter_scene copied to clipboard

Add basic shadow directional shadow mapping

Open bdero opened this issue 1 year ago • 0 comments

  • Nodes can be marked as "casting" and/or "receiving" shadows.
  • For this initial implementation of the shadow caster, just allow for:
    • setting a single scene-wide shadow casting direction (as if there's a directional light in the scene)
    • setting a color multiplier applied to fragments occluded by shadows.

For this initial implementation, don't worry about self-intersecting mesh shadows.

bdero avatar Apr 09 '24 17:04 bdero