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Auto Translator folder does not create

Open Sempanze opened this issue 3 years ago • 7 comments

Hi,

I used XUnity.AutoTranslator-ReiPatcher-5.0.0 to translate a unity game but I ran into these problems:

I downloaded ReiPatcher and extracted it to the game's file location. I ran ReiPatcher and waited for it to extract the files. Then I ran {GameName} (Patch and Run).exe and closed it. But when I looked at the game's file location again, it was: Screenshot_4

So the AutoTranslator folder did not exist.

The command line is like this: Screenshot_5

I tried different games but the result is still the same. I also get the same result when I try different versions ReiPatcher.

Can anyone with knowledge on this issue please help? Or something I can do.

Thanks in advance.

Sempanze avatar Apr 12 '22 14:04 Sempanze

The AutoTranslator folder is only generated on first game startup. Perhaps the documentation is a bit outdated in this regard.

gravydevsupreme avatar Apr 16 '22 17:04 gravydevsupreme

The AutoTranslator folder is only generated on first game startup. Perhaps the documentation is a bit outdated in this regard.

the same happens to me? is there any way to fix that problem

JuanViadero avatar May 01 '22 17:05 JuanViadero

image image image how to fix the problem

JuanViadero avatar May 01 '22 17:05 JuanViadero

I saw the presence of GameAssembly.dll in your game files on the screenshots. you have a game with IL2CPP technology and ReiPatcher works with mono assembly

you need or MelonMod and XUnity.AutoTranslator-MelonMod-IL2CPP-5.1.0.zip

or beta version BepInEx and XUnity.AutoTranslator-BepInEx-IL2CPP-5.1.0.zip

from myself BepInEx I like more

Atamg1994 avatar Jun 01 '22 06:06 Atamg1994

I saw the presence of GameAssembly.dll in your game files on the screenshots. you have a game with IL2CPP technology and ReiPatcher works with mono assembly

you need or MelonMod and XUnity.AutoTranslator-MelonMod-IL2CPP-5.1.0.zip

or beta version BepInEx and XUnity.AutoTranslator-BepInEx-IL2CPP-5.1.0.zip

from myself BepInEx I like more

What if XUnity.AutoTranslator doesn't work with BepInEx beta? Either the game crashes on the first start, or the "AutoTranslatorConfig.ini" file is simply not created...

GooDDarK avatar Aug 12 '22 11:08 GooDDarK

I saw the presence of GameAssembly.dll in your game files on the screenshots. you have a game with IL2CPP technology and ReiPatcher works with mono assembly

you need or MelonMod and XUnity.AutoTranslator-MelonMod-IL2CPP-5.1.0.zip

or beta version BepInEx and XUnity.AutoTranslator-BepInEx-IL2CPP-5.1.0.zip

from myself BepInEx I like more

can you show me an example with pictures

JuanViadero avatar Aug 17 '22 16:08 JuanViadero

У меня тоже самое проблема, не знаю куда кидать файлы? MelonMod и XUnity.AutoTranslator-MelonMod-IL2CPP И у меня также не создаётся папка AutoTranslator и в игре есть папка il2cpp_data

Divers102 avatar Oct 02 '22 07:10 Divers102