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Support SceneKit asset compilation
Currently these asset types are just ignored
@sebastianv1 are you looking into this one?
Was in the middle of trying to add support and we found that the scnassets were unused and could be deleted.
Some notes from my investigation into the tool though:
-
copySceneKitAssetsis the tool Xcode invokes. It requires absolute paths, relative paths don't work. - The tool mostly just copies resources into the target bundle, and invokes
scntoolon the actual scene file. Here is a helpful attempt at documenting the undocumentedscntoolhttps://gist.github.com/matux/4a30c4b4b29d636fe6847b6a3234bc4f
cool, thanks for the notes!