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A Sample vulkan layer
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I'm creating this issue since I can't find the source for https://renderdoc.org/vulkan-layer-guide.html and make a pull request. In layer's `CreateDevice` function ``` 92 VK_LAYER_EXPORT VkResult VKAPI_CALL SampleLayer_CreateDevice(...) 97 { ......
Because vulkan requires that mutable objects are usually externally synchronized you can use a shared lock around getting the custom data. It helps that std::map maintains referential consistency when inserting/removing....