axeldavy
axeldavy
Which llvm are you using ?
I could replay both traces fine here with mono (same memory issue without. It's more convenient for me to run 32bits apitrace as I use my mesa nine debug build...
In any case, whether there is one or two bugs here, there is at least one bug that seems to be radeonsi issue.
Thanks for the report and the trace. The texture formats seem pretty standard (A8R8G8B8 and DXT5), but the game is using fixed function for rendering. I bet we have some...
No idea if that affects you intel card, but there are some fixes for zink on this branch: https://gitlab.freedesktop.org/axeldavy/mesa/-/tree/unsupported_features_emulation Zink is pure nir and doesn't implement all required gallium nine...
 This is the kind of things that you get when you use the current screenshot feature.
Using old driver 17.50 (18.10 won't do), the perfcounters appear. I hope this info helps.
I have issues building it. I had the same issues with previous builds, but I don't remember how to fix them. First I have to remove all -Werror (new gccs...
The correct behaviour here would be to have a memcpy of size 6144 with pointer 0x12400200 and one of size 3329 with pointer 0x12401a00. Not two of the latter. In...
Hi, you understood right the content of img_noised_patch_stack. In the case you describe, img_noised_patch_stack will be a stack of 3 frames, the 2nd frame being exactly the frame to denoise,...