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Fix for EmotionFX Actor skin attachments in Editor

Open dkondrashkin opened this issue 6 years ago • 1 comments

This fix enables EmotionFX skin attachments in editor mode allowing debug of complex animation sequences and cutscenes.

Changs:

  • EditorActorComponent was extended with code that performs AttachmentSkin(s) creation and management. Mostly copied relevant pieces from ActorComponent;
  • Added "DoNotFrustumCull" option to force cutscene animated characters rendering. This is current workaround for the issue with BBoxes update after animation-driven displacement of character.

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dkondrashkin avatar Dec 31 '19 09:12 dkondrashkin

Thanks @dkondrashkin. I'll look into the possibility of integrating this back into Lumberyard mainline.

AMZN-Gene avatar Dec 31 '19 23:12 AMZN-Gene