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Phys x terrain component fix

Open CDufour909 opened this issue 6 years ago • 2 comments

Fix proposed by "m9" on the lumberyard Discord server on 2019-10-25 @ 11:33 in the animation-and-physics channel

This fix addresses the issue where Height Field asset is not saved properly in editor which results in a non-existent terrain when launching the game from the Launcher

By submitting this pull request, I confirm that you can use, modify, copy, and redistribute this contribution, under the terms of your choice.

CDufour909 avatar Oct 25 '19 17:10 CDufour909

Hi @CDufour909 , thank you for the pull request! We'll take a look. It does seem the PR is using tabs, while the lumberyard code base uses 4 spaces.

AMZN-nggieber avatar Oct 25 '19 18:10 AMZN-nggieber

Hello CDufour909 ! We've reviewed your pull request and wanted to let you know we will be incorporating your proposed changes into our next version of the Lumberyard engine. Thank you kindly for contributing to Lumberyard!

oyongzhi avatar Dec 11 '20 21:12 oyongzhi