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Structure detection
Feature branch: None
Since structures are an important factor in adaptability, various features may be useful, such as:
- [x] (essential) Detection of blocks occupied by artificial structures
- [ ] Connection to pre-existing road networks
- [ ] Identification of unique structures (e.g. temples)
- [ ] Modification of existing structures
On the side of the GDMC-HTTP mod, it could help if with solve this problem
- [ ] Have the
POST /commandsendpoint return messages like the one seen in the in-game chat instead of integers or exception messages. This would make commands such as/locate(to locate biomes, structures and PoI) useable.
That would certainly be extremely useful! I have been using RCON (an obscure minecraft remote command feature) for a similar purpose in another project, but having it integrated in GDMC-HTTP would be much more convenient.