webgpu-samples
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WebGPU Samples

Just wondering why these examples are working in Chrome (not Canary). I thought webgpu is hidden behind a flag in Chrome Canary? Thanks
Currently no WGSL samples covers this GLSL use case in vertex shader: ``` layout(std430, set = 0, binding = 0) readonly buffer myBuffer { float numbers[]; } myBuffer; ```
Use pipeline overridable constants for `shadowMapping` and `deferredRendering` Better to merge after Chrome M107 comes to stable (Tue, Oct 25, 2022) to avoid breaking behavior
It might be a mistype of string.
Bumps [terser](https://github.com/terser/terser) from 4.8.0 to 4.8.1. Changelog Sourced from terser's changelog. v4.8.1 (backport) Security fix for RegExps that should not be evaluated (regexp DDOS) Commits See full diff in compare...
- using CSS to control canvas DOM's height and width - multiply devicePixelRatio to canvas' height and width - remove `size` field when `GPUCanvasContext.configure()` All samples work well, the console...
The WebGPU API has changed such that now instead of passing the configured canvas size to `GPUCanvasContext.configure({ size: .. })`, the texture size is determined from the `canvas.width` and canvas.height`...
Bumps [next](https://github.com/vercel/next.js) from 10.0.5 to 12.1.0. Release notes Sourced from next's releases. v12.1.0 Core Changes Relay Support in Rust Compiler: #33702 fix eslint link-passhref rule: #33857 update webpack: #33831 Flush...