SuperSimple2DKit
SuperSimple2DKit copied to clipboard
Added Input System
Added Unity's New Input System for more functionality.
Changes -
- Converted old Input keycodes to new input system in NewPlayer.cs
- Added more PauseMenu Support (You can use Escape to get in and out of it now)
- Changed PhysicsObject's Rigidbody protected state to private as protected isn't compatible with the new input system. (Reasons)
- Slight changes to Prefabs (I added Rigidbody2D to their appropriate fields.)
Feel free to ignore it if it doesn't suit the content.
Can we take a look at getting this approved and merged?
I don't think he checks GitHub that much based on his commit history...
If you want the changes now, feel free to use my fork @jrhager84 https://github.com/Chizaruu/SuperSimple2DKit