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Maybe add some easier way to detected moving directions in order to add animations for them.

Open ZayNepz opened this issue 2 years ago • 1 comments

Checking currentMoveSpeed does work but not for everything. It does not help detecting when moving backwards. Or moving sideways.

ZayNepz avatar Feb 13 '23 16:02 ZayNepz

Do you mean the gameObject's resultant moving direction in this frame? If so, there's _velocity that would provide this information.

Or do you need something else?

atil avatar Jun 25 '23 17:06 atil