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An experimental toolset for Unity asset and asset bundle files.

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The test cases contained in this PR were automatically generated by [Diffblue's](http://www.diffblue.com) [Deeptest](Deeptest) software. Diffblue is an Oxford-based start-up that aims to automate traditional coding tasks to increase developer productivity....

to make it easier to wade through all of the warnings I'm getting! Also a fix for something I was hitting with bundle-extract: if you run disunity from the same...

This is so a symlink to the script can be placed in a directory such as `/usr/bin` and function correctly. Assuming that this doesn't break anything on OS X.

Hi, i actually following a guide on Reddit to extract the sound files from Hearthstone (https://redd.it/1x0m8d). I did exactly what i have to do, but i can't apply the steps...

I extracted my unity3d file now where is the extracted folder

There is the fixrefs command to fix 'extracted scenes' but how do you extract a scene? The extract command doesn't produce any and the split command just returns empty folders?...

![ss-2017-07-04_19-36-44](https://user-images.githubusercontent.com/29898857/27839276-631709e2-60f0-11e7-8f61-2870f134b06d.png) What's wrong with it that it doesn't work? ![ss-2017-07-04_19-46-47](https://user-images.githubusercontent.com/29898857/27839447-8e2c8c6e-60f1-11e7-8d02-4feb4c8672a8.png) And what am i doing wrong here?

I'm trying to extract, modify and then pack a .unity3d webplayer bundle. Looking at the readme, I need to unpack with the `--prop` option to generate a bundle property file...

whenever i try to run the .bat i get " Unable to access jarfile disunity.jar"

java -jar /Users/mono/Desktop/disunity_v0.5.0/disunity.jar asset unpack /Users/mono/Desktop/Data/*.assets ----------------------- [warning] AssetCommand: Can't open asset file /Users/mono/Desktop/Data/sharedassets4.assets, caused by java.io.EOFException at info.ata4.io.buffer.source.ReadableByteChannelSource.requestRead(ReadableByteChannelSource.java:114) at info.ata4.io.buffer.source.SeekableByteChannelSource.requestRead(SeekableByteChannelSource.java:150) at info.ata4.io.DataReader.readInt(DataReader.java:83) at info.ata4.io.DataReader.readUnsignedInt(DataReader.java:118) at info.ata4.junity.serialize.objectinfo.ObjectInfoV2.read(ObjectInfoV2.java:34) at info.ata4.junity.serialize.objectinfo.ObjectInfoV3.read(ObjectInfoV3.java:34) at...