Fluent-Behaviour-Tree
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C# behaviour tree library with a fluent API
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In my attempts to use Fluent-Behaviour-Tree on a Unity project I found myself actually wanting to be able to see the state of the Behaviour Tree in a meaningful way,...
This pull request made the TimeData that is passed to the tree generic. This allows for real custom TickData. There is an implementation that is using the current TimeData object...