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Texture refering to vertex colors ?

Open Kiord opened this issue 3 years ago • 1 comments

Hello, I am trying to use my own statistical model with your code. What is exactly is face_texture in BFM09ReconModel.forward ? I have dimensions incompatibility with a tensor of texture so I suspect it actually refers to vertex colors. correct ?

Also, what is BFM09ReconModel.point_buf ?

Kiord avatar Jul 15 '22 17:07 Kiord

Hi, sorry for the late reply. face_texture actually describes the RGB of each vertex. The dimensions are the same as vs So if you use your own model, only make sure the dimensions match.

About point_buf, it represents the face ids of each vertex it is adjacent if I remember it correctly.

ascust avatar Jul 26 '22 03:07 ascust