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Cog is a set of debug tools for Unreal Engine built on top of Dear ImGui

Results 17 Cog issues
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Hi. I want to navigate menu ONLY by gamepad. I edited plugin code to enable gamepad navigation flag(Uncomment bNavEnableGampad and comment out ``` if (KeyEvent.GetKey().IsGamepadKey()) { return FReply::Unhandled() } ```...

Hi all! Running into problems on Linux again, specifically on the Steam Deck. I still haven't found the root cause but I'm sharing to help resolve this future for anyone...

Hey. First of all, thank you for creating this really neat plugin. I just wanted to let you know that there were some compilation errors on our Linux build machine...

We've recently integrated Cog into our Unreal Engine using 5.2.1. We've encountered the font looks corrupted when on the XSX and PS5 platforms; they look correct on Windows. When we...

I added Cog to the gamestate as per the example project and setup readme. This means that `BeginPlay`, `Tick`, `EndPlay` are called for the server and every client. Of course,...

Hello, there seem to an issue that unlike Gameplay Debugger, Cog is using local data even for functionalities which are available only on the server. As an example, CogAIWindow_Blackboard takes...

fix unreachable code error C4702 for UE5.4

fix unreachable code error C4702 for UE5.4

Fix unreachable code error C4702 for UE5.4