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Reimplementing voxel gi

Open e2002e opened this issue 3 years ago • 0 comments

Hi, I'm trying the sdk with armory and iron checked out to 19.02, after a few modifications it runs with blender 2.93 but ... rendered frame is all black. There are no errors, no warning. With a default scene:

Shader flags: ['_Irr', '_EnvCol', '_Deferred', '_ShadowMap', '_CSM', '_SinglePoint', '_SMAA', '_SSAO']
Running:  ['/home/i20/Documents/armsdk//nodejs/node-linux64', '/home/i20/Documents/armsdk/Kha/make', 'krom', '-g', 'opengl', '--shaderversion', '330', '--parallelAssetConversion', '4', '--to', 'build_cube/debug', '--nohaxe', '--noproject']

e2002e avatar Aug 11 '22 09:08 e2002e