aresdevo

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Sorry, now that I think about it, the conflicts could be related to another bug fix I was addressing at the time. As I said, it was late last night...

I checked and your changes don't have anything to do with the conflicts. Thanks again. The issue is that when I implemented the addition of the blend shapes I introduced...

Ok... I managed to merge the commit. Now the curve tools should work with shape keys. Please test this [release (Version 1.0.38.34)](https://github.com/aresdevo/animaide/releases/tag/v1_0_38_34) and let me know if you find any...

Hey, thanks again. I didn't see that error, just could not affect keys on custom properties using the "default" tool. Hacky!!! :) I think my entire addon is hacky :P...

Sorry for the delay. I have not been actively working on the addon. There is a contribution that fixed this error. There is a new [release](https://github.com/aresdevo/animaide/releases/tag/v1_0_38_32) with the fix

Oh... I just went to the link I had and didn't see anything so I thought the project was dead

Thanks @abrasic for the contribution. As you can notice I have not been very active lately. I merged the pull request so everything should be in master now. There is...

Sorry for the delay. I have not been actively working on the addon. Thanks @abrasic for the contribution. There is a new [release](https://github.com/aresdevo/animaide/releases/tag/v1_0_38_32) with the fix

Oh!... that is very nice to hear! These are tools I have used as an animator working in other pipelines and wanted to bring them to Blender which is the...

By the way, I organized the addon information a bit better in what I now call a [manual](https://aresdevo.github.io/animaide/) in case you want to learn about all the options.