Artur Jarosik

Results 37 comments of Artur Jarosik

Alright! Did fresh install of Debian on WSL2 and it works now ! :D pt., 21 maj 2021 o 11:23 Art ***@***.***> napisał(a): > Curl finally configured but I had...

OK, found the code. Seems rand() issue on Amiga.

Game loops if it is run on low end cpus. For example when enemy wizard disappears.

I'll try to optimize game first. If that won't help I'll make some workaround.

Overall looks like rand() issue, yes.

Not sure again. collisionTiles[gridX][gridY] is alwas same as collisionTiles[gridX][gridY+1] therefore it never breaks the loop and gridY is always 2. ``` wizard.c do { gridX = (rand() % 16)+ 1;...

Setting gridY to 3 worked for me. Maybe lower FPU precision issue.

That's A-EON's X5000 (Amiga like PPC computer running Amiga OS 4.1 and/or ppc linux)

I'm also excited for BE support as I would like to make a port for classic Amiga computer which has Motorola 68040/60 CPU. Count me in for tests as well!