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Particle system in GPU with multitexture

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looks super interesting. do you know if this would work on OS X too? i am getting compile errors in the ofxParticaleSystemGPU.cpp ``` /Applications/of_v0.8.4_osx_release/addons/ofxParticleSystemGPU/src/ofxParticleSystemGPU.cpp:63:25: Expected a class or namespace ```