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An NES emulator in C++

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I imported the source into a visual studio 2022 solution and fixed any compiler errors. Now I can compile the program in debug and release mode, but debug mode either...

This PR add following hooks: - [mdformat](https://github.com/executablebooks/mdformat) for README.md or other docs. - [codespell](https://github.com/codespell-project/codespell) for spelling check - [mirrors-clang-format](https://github.com/pre-commit/mirrors-clang-format) for cpp code format. format style can be edit in `.clang-format`....

Hi, I am working on support Rad Racer II. Which include 4 screen and scanline IRQ. before: ![uXjf7ex4SI](https://user-images.githubusercontent.com/1239736/178750713-e4517d87-fe35-41fd-a31a-25212a101e81.png) After: ![tSkLZLW0sk](https://user-images.githubusercontent.com/1239736/178750745-6c86e89f-cf85-4692-b655-cf805e068925.png) ![E3ovBQVBFu](https://user-images.githubusercontent.com/1239736/178750753-c4b40794-afef-4f58-8629-4b8e3ad7cb16.png) There are still some glitch, I guess it has...

According to Opcode matrix from http://www.oxyron.de/html/opcodes02.html: > "*" : add 1 cycle if page boundary is crossed. > add 1 cycle on branches if taken. From cpu.cpp line 349: `...

how much it stretches depends on the other tiles you have up, the first picture I had the terminal opened to run SimpleNES then moved it to the second workspace,...