NodeGraphProcessor
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`FilterCreateNodeMenuEntries` Not working when I create Node by drag
Nodes totally mixed when I have TWO type of graphs. I can tell them apart by overriding DialogGraphView.FilterCreateNodeMenuEntries(), but that doesn't work when I drag a port to empty place to create new Node. The nodes in create list are totally not filtered.
In CreateNodeMenuWindow.cs: In CreateEdgeNodeMenu():
replace: NodeProvider.GetNodeMenuEntries(graphView.graph)
with: graphView.FilterCreateNodeMenuEntries().OrderBy(k => k.path)