UnityDynamicScrollView
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ScrollViewEx "PageSize" must be greater than twice the number of displayable objects
When using ScrollViewEx, if there are 10 objects that need to be displayed on the current screen, the pagesize must be greater than 20, otherwise, the scrollview will keep flickering and jumping. What causes this problem, or is it designed like this?
I'm sorry for the inconvenience. It's clear that this is not by design. I couldn't reproduce the issue. Could you please provide more detailed information or a minimal reproducible example? Thank you for your support.