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Multiplatform Rust Virtual Boy emulator designed for Apple Vision Pro

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Implement a system for calculating colors a la SGB. See: https://www.youtube.com/watch?v=CASuRsN7bkk https://github.com/IgnacioLeivaP/Virtual-boy-colorize/blob/main/Virtual%20boy%20Colorize/vb_colorize.glsl https://github.com/AshleyPikachu/Super-Bit-Shader/blob/main/super_bit_glsl/VB/SBS%20VB%20-%20Cherry.glsl

PCM audio in titles such as Galactic Pinball are too slow.

The floor tiles cease to be visible in Jack Bros starting at ~level 5. Reported on Twitter. A video is provided: https://x.com/iChris4444/status/1829126108329001048

After some minutes of play, Wario Land will freeze for many seconds, before resuming as it was.

This should be happening automatically in Settings, but it doesn't seem to be.

Add savestates, and wire into iOS/visionOS

One request/suggestion: I noticed audio continues to play overtop other sources (including phone calls) - any chance you could make it so the audio can be secondary to music, video...

Tiles on the 3D Tetris screen where you choose your gamemode are corrupted and display garbage.

Same issue as #3, except the entire game of Hyper Fighting is dim.

When Wario is sleeping, suddenly the screen becomes much darker.