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Use generic controller instead of oculus specific for comic book sample
Check for invalid texture in draw call
This is for Issue 5578.
Changes proposed:
laser-controls don't have utility here and are designed for laser pointer kind of interactions. If you want to support controllers other than quest you can just add other headset specific controllers to the entity. What's your case?
For the texture issue I recommend opening a separate PR. Thanks
Left some comments on the issue https://github.com/aframevr/aframe/issues/5578
Let me know if you have any questions
Closing due to inactivity