Hand-controls (and with laser-controls) misaligned with Meta Quest 2 controllers in 1.4.2
Description:
hand-controls
The hands are misaligned at the Meta Quest 2 controllers
<a-entity id="rightHand" hand-controls="hand: right;"></a-entity>
The hand controllers are 45 degrees too far on the x axis. They should be -45 degrees, .rotation.x=-0.785398
laser-controls
The lasers with hands are misaligned at the Meta Quest 2 controllers
<a-entity laser-controls="hand: right"></a-entity>
The laser controllers should be maybe -48.6727 degrees on the x axis, .rotation.x=-0.85
raycaster
The hand object blocks the raycaster. It is missing near: 0.1 or similar at default, I think it is default near: 0.
Workaround: <a-entity laser-controls="hand: right" raycaster="near: 0.1"></a-entity>
- A-Frame Version: 1.4.2
- Platform / Device: Meta Quest 2
I do not know exactly the rotations, I hope it helps to fix!