Update A-frame version and add Oculus Go controller support to A-blast
This change bumps up the version of A-Frame to one that includes Oculus Go support, and then includes the oculus-go-controls component so A-blast works in Oculus Go.
However, the version bump also had some undesirable effects, so this pull request should likely not be merged as-is.
Sorry for taking a few days to get to this. I need some time to look closer at the problems that A-Frame 0.8.2 introduces. Your code looks good so far.
Sorry for taking a few days to get to this. I need some time to look closer at the problems that A-Frame 0.8.2 introduces. Your code looks good so far.
Any progress on that? I am trying to make A-Blast working on Oculus Quest and it requires the latest AFRame (which is almost 0.9 already), it would be super cool to update the game to the latest AFrame.