FFXIVClientStructs
FFXIVClientStructs copied to clipboard
Fix GameObject.GetRadius signature.
This was changed some time ago in the game. Easiest way to see how this new argument is used is looking at Character.GetRadius override.
Breaking Changes
Member exists in left but not in right
FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Character: 5
BattleChara: 1
- float GetRadius()
Character: 1
- float GetRadius()
Companion: 1
- float GetRadius()
MJILivelyActor: 1
- float GetRadius()
Ornament: 1
- float GetRadius()
FFXIVClientStructs.FFXIV.Client.Game.Character.Character.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Character.Character*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Character.Companion.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Character.Companion*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Character.Companion*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Character.MJILivelyActor.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Character.MJILivelyActor*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Character.MJILivelyActor*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Character.Ornament.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Character.Ornament*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Character.Ornament*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.Aetheryte.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.Aetheryte*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.Aetheryte*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object: 8
Aetheryte: 1
- float GetRadius()
EventObject: 1
- float GetRadius()
GameObject: 1
- float GetRadius()
GatheringPointObject: 1
- float GetRadius()
HousingCombinedObject: 1
- float GetRadius()
HousingObject: 1
- float GetRadius()
MJIObject: 1
- float GetRadius()
Treasure: 1
- float GetRadius()
FFXIVClientStructs.FFXIV.Client.Game.Object.EventObject.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.EventObject*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.EventObject*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.GatheringPointObject.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.GatheringPointObject*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.GatheringPointObject*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.HousingCombinedObject.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.HousingCombinedObject*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.HousingCombinedObject*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.HousingObject.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.HousingObject*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.HousingObject*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.MJIObject.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.MJIObject*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.MJIObject*, System.AsyncCallback, object)
FFXIVClientStructs.FFXIV.Client.Game.Object.Treasure.Delegates: 1
GetRadius: 2
- float Invoke(FFXIVClientStructs.FFXIV.Client.Game.Object.Treasure*)
- System.IAsyncResult BeginInvoke(FFXIVClientStructs.FFXIV.Client.Game.Object.Treasure*, System.AsyncCallback, object)