Please don't merge this: Implement Winston draft
Hey, this is a rather dirty implementation of a winston draft.
Lacks advanced configuration options (Pool API should be refactored for that); lacks meta information; lacks deck hashing; lacks end game condition (now pool just get exhausted and all the piles will show 0 forever).
This PR, however, gives a person with more free time than myself a good overview about adding a new game type to the platform and a starting pointer about how to implement winston draft.
This PR also accidentally fixes #146.
cool. can you give a prose overview?
cool. can you give a prose overview?
I will when I have time. Most likely next weekend. :(
alright, i got around to looking at this, and it does highlight a need for refactoring. did you only show one pile for ease of implementation, or is looking at previous piles disallowed/discouraged?
edit: ah nvm, the previous pile gets an unknown card added, so ofc you shouldn't see it
i think this has to wait for my rewrite
Cool, I don't have any plans for doing anything with this implementation for a good while, but eventually I would like to see that finished, either through my work, or by mentoring someone else.
Sorry that I didn't post an overview, I'm way too busy these days.