adro79
adro79
This is a comment from [FindOpenImageIOMoonray](https://github.com/dreamworksanimation/cmake_modules/blob/3ebea9665cadadf67a76387f21c0548dd82d1bac/cmake/FindOpenImageIOMoonray.cmake): ``` # Find OpenImageIOMoonray, our modified version of openimageio # filesystem_impl.h is present only in this version ``` I don't know how different this...
Hi, I'm having the same error with my **Arch Linux** build. ``` moonray_gui -in scene.rdla scene.rdlb -exec_mode xpu -debug GPU: Creating accelerator GPU: Loading .ptx: /shaders/GPUPrograms.ptx DEBUG (lib.render): GPU: Unable...
Yeah I forgot to update the sums sorry, should be okay now
Should be okay now, didn't test it enough.
It's weird that **usd** wasn't at the dependency list, I hope you can build it now.
I updated the PKGBUILD following the `namcap` log, hope it helps.
I forgot about this, but Moonray actually requieres USD to be build without Monolithic support.
The patches on the optix.patch are made to support optix 7.6 as this is the lastest version from the [AUR](https://aur.archlinux.org/packages/optix). If you plan to use the recommended optix version (7.3)...
> No success via LinkedIn, I sent a mail. Any updates on this?
Hi, I was wondering the same. Would be cool to be able to implement this renderer into DCCs. As @pixnblox says, to build Aurora with Vulkan you should build a...