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Missing File: UniformCalculator.h

Open IAmTheEye opened this issue 12 years ago • 4 comments

Hi Adam,

I like your Open GL tutorial series - used i t a while ago, and it's a very nice refresh. Your current code in GitHub misses the UniformCalculator.h file - could you add it?

IAmTheEye avatar Oct 23 '13 15:10 IAmTheEye

You don't need it. It's for a future article.

On 23 October 2013 16:35, IAmTheEye [email protected] wrote:

Hi Adam,

I like your Open GL tutorial series - used i t a while ago, and it's a very nice refresh. Your current code in GitHub misses the UniformCalculator.h file - could you add it?

— Reply to this email directly or view it on GitHubhttps://github.com/adamgit/GL2KitExtensions/issues/1 .

adamgit avatar Oct 23 '13 16:10 adamgit

Ok, it just doesn't compile, I didn't check whether it's used yet - and indeed it works when I comment it out. Thanks!

IAmTheEye avatar Oct 23 '13 18:10 IAmTheEye

OK, ahort answer: only use the files that are linked in the articles so far.

Longer answer: I'm Debugginf the code for the next article, so some of these classes are probablu half complete sorry. I will have anoter look soon

On Wednesday, 23 October 2013, IAmTheEye wrote:

Ok, it just doesn't compile, I didn't check whether it's used yet.

— Reply to this email directly or view it on GitHubhttps://github.com/adamgit/GL2KitExtensions/issues/1#issuecomment-26929877 .

adamgit avatar Oct 23 '13 19:10 adamgit

Yep - delete lines 7 and 45 of GLK2DrawCall.m that reference that file - they aren't used anywhere else in the project right now. In the next article, I'm looking to delete / replace that class with something better.

On 23 October 2013 20:12, Adam Martin [email protected] wrote:

OK, ahort answer: only use the files that are linked in the articles so far.

Longer answer: I'm Debugginf the code for the next article, so some of these classes are probablu half complete sorry. I will have anoter look soon

On Wednesday, 23 October 2013, IAmTheEye wrote:

Ok, it just doesn't compile, I didn't check whether it's used yet.

— Reply to this email directly or view it on GitHubhttps://github.com/adamgit/GL2KitExtensions/issues/1#issuecomment-26929877 .

adamgit avatar Oct 24 '13 18:10 adamgit